General League Setup
Commissioner Email Address:Send Email To Commish
Total Number of Divisions:3
Number of Franchises:12
Number of Roster Spots:20
Number of Taxi Squad Spots:1
Head-To-Head Matchups:Yes
Each Player can be on:1 rosters per League
Abilities Setup
Franchise Abilities:Submit lineups
 Perform waivers / FA moves
 Drop players at any time
 Propose / accept trades
 Make IR moves
 Write league articles
 Post to message board
 Post to league chat
 Post to bulletin board
 Change franchise setup info
 Create league polls
 Customize home page
 Put up a player for auction
 Participate in survivor pool
 Participate in NFL pool
 Participate in fantasy pool
Commissioner Lockout:No, the commissioner still has the ability to view pending owner-initiated transactions.
Standings Setup
Standings Sort Criteria #1: Overall Winning Percentage
Standings Sort Criteria #2: Divisional Winning Percentage
Standings Sort Criteria #3: Head-To-Head Record
Standings Sort Criteria #4: Total Points Scored
Standings Sort Criteria #5: Reverse Order Of Opponent Total Points Scored
Standings Sort Criteria #6:
Standings Sort Criteria #7:
Standings Sort Criteria #8:
Division/Conference Setup
Divisions: Black, Blue, White
Accounting Setup
General Scoring Setup
Calculate Fantasy Results From:Week 1 through Week 17
Number of Decimal Places For League Scoring:2
Ties Are:Decided by 1 selected non-starting players at Any Position
Should Players Be Awarded "Bye Week Carryover Points"?:No
Starting Lineup Setup
Total Starters:9
Number of Starting QBs:1
Number of Starting RBs:1-2
Number of Starting WRs:3-4
Number of Starting TEs:1
Number of Starting PKs:1
Number of Starting Defs:1
Roster Position Limits Setup
Other League Settings
Display NFL Player Injury Status?Yes
Display Top Performers/Player Stats Report?Yes
Display Rosters Report?Yes
Display NFL Opponent's Passing/Rushing Rank On Submit Lineup Page?Yes
Display NFL Bye Weeks/NFL Schedule?Yes
Display NFL News Articles?
Display NFL Free Agents on Fantasy Free Agent Lists?Yes
Display NFL Rookies With (R) Next To Name?
Time Zone:ET
Display "Drafted" Column on Rosters Report?No
Are league reports private (Not accessible to guests)?
Is league home page private (Not accessible to guests)?
Weekly Lineup Setup
Lineup Submission Deadline:Players Are Locked At Kickoff Of Their Game
Are Partial Lineups Allowed?YES
Waivers Setup
Blind Bidding Waivers Setup
Maximum Amount Each Owner Can Spend During The Season On Blind Bid Waivers:$100.00
*Zero Tolerance Total Year-To-Date Spent On Blind Bidding:$100.00
Secretariat Total Year-To-Date Spent On Blind Bidding:$60.00
*Punishers Total Year-To-Date Spent On Blind Bidding:$63.00
Ludicrous Leprechauns Total Year-To-Date Spent On Blind Bidding:$99.00
Lethal Weapons Total Year-To-Date Spent On Blind Bidding:$100.00
*Hard Eight! Total Year-To-Date Spent On Blind Bidding:$84.00
Hoosier Daddy Total Year-To-Date Spent On Blind Bidding:$71.00
DC's Livid Lobstas Total Year-To-Date Spent On Blind Bidding:$98.00
Electric Mayhem Total Year-To-Date Spent On Blind Bidding:$89.00
*Victorious Secret Total Year-To-Date Spent On Blind Bidding:$100.00
*CONN-Quest Total Year-To-Date Spent On Blind Bidding:$85.00
Redskins Renegade Total Year-To-Date Spent On Blind Bidding:$99.00
All Blind Bids Must Be In Increments Of:$1.00
Do Winning Blind Bid Waiver Amounts Get Charged To An Owner's Accounting Report As "Real" Dollars?Yes
Blind Bidding Ties Sort Criteria #1: Overall Winning Percentage
Blind Bidding Ties Sort Criteria #2: Head-To-Head Record
Blind Bidding Ties Sort Criteria #3: Total Points Scored
Blind Bidding Ties Sort Criteria #4: Divisional Winning Percentage
Blind Bidding Ties Sort Criteria #5: Reverse Order Of Opponent Total Points Scored
Blind Bidding Ties Sort Criteria #6:
Blind Bidding Ties Sort Criteria #7:
Blind Bidding Ties Sort Criteria #8:
Trades Setup
When An Owner Accepts A Trade: The trade requires approval from the commissioner.
Display Trade Comments To All Owners?Yes
Allow Trades That Would Create Invalid Rosters To Go Through?
When A Trade Causes An Invalid Roster, Allow Owner To Submit Lineup?
Additional League Rules Setup
NCFFL Rules - Great Lakes Fantasy Football Leagues

 

GREAT LAKES FANTASY FOOTBALL LEAGUES

North Coast Fantasy Football League Rules

Section I - General

1. The Franchise Fee is $100.00.

2. Each of the three (3) divisions will consist of six (4) teams. One pool of players will be used for the North Coast Fantasy Football League.

3. The initial draft will be held on-line. Teams will be formed in a draft that will be carried out in 1-12 then 12-1 order (known as 'serpentine' or 'switchback'). The original drafting position was determined with the following formula - teams with the worst combined fantasy records over three seasons picked first, teams with the best combined fantasy records over three seasons picked last.

4. The first Rookie/Remaining Free Agent transaction period will take place on May 15th. The teams with the worst regular season records the previous season will have the first opportunity to select rookies and free agents in May. Subsequent rookie and free agent transaction periods will take place in June, July and August, with the order being the same in each of the four rounds. Adding a player DOES NOT require a drop from your current roster. Owners are permitted to expand their rosters by four players during the off-season. Rosters will then need to be trimmed by four players one week prior to the start of the regular season.

5. Any player on the roster and/or draft picks may be traded during the off-season. Before trades are approved, both owners participating must pay a down payment equal to half of their $100 entry fee to ensure that they will return for the upcoming season.

Section II - Scoring

1. The decimal scoring method will be combined (basic + performance) with points awarded as follows:

  • RUSHING - .1 point every 1 yard, 6 for every touchdown, 2 for conv.
  • RECEIVING - .1 point every 1 yard, 6 for every touchdown, 2 for conv.
  • PASSING - .05 points every 1 yard, 4 for every touchdown, 1 for conv.
  • KICKING - 3 points every field goal (0-49 yards), 4 points every field goal (50 yards plus), 1 point every PAT
  • NFL TEAM - 6 points for TD (Fumble, interception, blocked punt, blocked FG return) 2 points for safeties, 1 point for interceptions, 1 point for fumble recoveries, 1 point for sacks, 3 points each "team" victory, 8 points each "team" shutout.

2. Kickoff and punt returns for touchdowns will be awarded 6 points under the following conditions: The player that scores must be on your roster; the player that scores must be in your starting line-up

3. Overtime Games: Tie games will be broken by using reserve players. Tie games will be broken using the same performance point system used by the rest of the players in the starting lineup.

Section III - Trading and Transactions

1. All transaction requests must be submitted via the web site to the commissioner's office no later than 11 p.m. EST on Thursday night. Free agents will be awarded to teams on a worst-to-first basis (win-loss record, total points scored, head-to-head competition, reverse order of opponent total points scored) and will be posted to your respective teams during the day on Friday. You can select up to TWO Free Agents per week during the initial transaction period. Starting on Friday morning at 12 noon ET, owners may make additional unlimited transactions on a first-come, first-serve basis. If adding a player or players during any of these transaction windows will take you over the roster size limits for this league, you will also need to designate a player to be dropped for each player you are requesting to add. Leaving the dropped player field blank will cause the following to happen - the system will SKIP OVER anyone who would be in violation of the roster size restrictions by adding a player. You could be the first owner on the waiver priority list but you WILL NOT get your player if you fail to designate a drop at the same time.

2. All trades must be approved and forwarded to the commissioner's office no later than Saturday evening at 9 p.m. EST in order to ensure that the players involved are available for Sunday's games.

3. If a trade is made with an uneven combination of players (2 for 1, 3 for 2, etc.), the team receiving the extra player must immediately notify the commissioner's office regarding who will be dropped to keep the roster size at 16. While teams are permitted to start play with a roster size below 16, they are not allowed to go above that number. Failure to drop a necessary player in advance will prevent the trade from being processed.

4. Both teams need to give approval and list terms of the trade for it to be confirmed. This must be done through the league's web site. Once approved by the league commissioner, the trade will be official. Trade results will be posted on the web site for each league. As a trade is approved, the team(s) rosters will automatically be updated and a transaction record will be listed.

5. A player cannot be traded back to a team until four (4) games have passed.

6. The league has the ability to call for a trade veto within 48 hours of the trade becoming official during the regular season and 72 hours of the trade becoming official during the off-season. Making a case to call for a veto vote must consist of something more substantial than "I don't agree with the trade and I want to vote against it." The owner calling for the veto should post a rationale on the league message board and send out an email to the commissioner. Once this occurs, the trade will be voted on by a 12-member panel of the GLFFL's Board of Directors, consisting of the owners who have the longest tenure and most representation in the GLFFL. This way, deals can be decided by individuals who are unbiased since they are not a part of the league in question. In the event that members of the Board of Directors are involved in the trade in question, they must abstain from the voting procedure. Trades will be vetoed if a majority of the Board of Directors votes for a reversal within the 48-72 hour period. In the event of a tie among the 12 members of the Board of Directors, the commissioner will cast the deciding vote and make a final decision.

7. During the off-season, you can make as many trades per month as you wish. They also have to be submitted via the web site by both parties to the league commissioner. Upon approval, they will be listed on the web site.

8. Lineups must submitted on Sunday using the web site. You will be allowed to declare players as starters up until the time they start playing, meaning you can submit partial lineups before Thursday games, before the 1 p.m. games, before the 4 p.m. games, the night game, etc. You just can't declare a player to start once his game has started so keep that in mind. To be safe, submit an entire lineup and then make modifications as you see fit. Also, please be aware of special weeks where the NFL plays on Thursday nights. During these weeks, owners must declare all starting players who are playing on Thursday night BEFORE the kickoff. The rest of the lineup may be submitted as you see fit the rest of the weekend - just make sure you choose a starter BEFORE his game starts if you want him to be eligible to play.

9. You will be responsible for fielding a complete team during bye weeks. No carryover points will be awarded for position players or NFL teams.

10. All owners will have the opportunity to place one (1) player on the Taxi Squad for any reason. The Taxi Squad can be used for injured players who are out or doubtful to play or for rookies and backups to stash away as protection. This will ensure that all owners will have the opportunity to carry a roster of 16 active players. Players on the Taxi Squad may not be started - they have to first be activated, an action which requires a drop from the regular 16-man roster.

11. No trades will be permitted following the kickoff of Week Nine's games. The Thursday after the eleventh regular season game is the last week to make drop/add transactions.

Section IV - Playoffs and Payouts

1. Three (3) division champions and three (3) wild-card teams will qualify for the playoffs. The two division winners seeded #1 and #2 will receive a first round bye. The wild-card teams will be seeded as follows: win-loss record, head-to-head competition, and total points scored. The #1 seed plays #4 and the #2 seed plays #3. Wild-card weekend will be held during week #14 of the NFL season. All Division Champions receive $75.

2. The winners advance to the conference semi-finals to play the division champions. The lowest seed to advance plays the highest seeded division winner. This action will take place on week #15 of the NFL season.

3. The winners will square off for the NCFFL Championship. This action will take place on week #16 of the NFL season. The champion will receive a check for $500 while the runner-up receives $250.

4. The six (6) non-playoff teams are entered in a single-elimination consolation tournament that will run through NFL weeks 14 and 15. The seeding will be determined as follows: win-loss record, head-to-head competition, and total points scored. The winner of the consolation tournament earns a compensatory draft pick in next May's Rookie and Free Agent Draft (the pick will be an extra pick at the end of the first round).

5. The champion of the NCFFL will advance to play the champion of the Erie Fantasy Football League in the 4th annual Ultimate Bowl. This game will take place during NFL week #17. The winner of this game will receive an additional $100.

6. In order to determine division championships, the following tiebreaker system will be used:

  • 1.) Best win-loss record,
  • 2.) Head-to-head competition,
  • 3.) Best Division Record,
  • 4.) Total Points Scored in All Games,
  • 5.) Coin Flip.

7. In order to determine overall playoff seeding, the following tiebreaker system will be used:

  • 1.) Best win-loss record,
  • 2.) Head-to-head competition (Note: If more than two teams are tied with the same record, the head-to-head tiebreaker will be examined first to see if any one team has defeated all of the others. If not, seeding will be determined using Total Points Scored in All Games),
  • 3.) Total Points Scored in All Games,
  • 4.) Best Conference Record,
  • 5.) Total Points Scored in All Conference Games,
  • 6.) Best Division Record,
  • 7.) Most Points Scored in Division Games,
  • 8.) Coin Flip.

Section V - Miscellaneous Items

1. All lineups must consist of a Quarterback, 1-2 Running Backs, 3-4 Wide Receivers, a Tight End, a Place Kicker and a Team Defense.

2. Rosters will consist of 16 players. The seven (7) reserves on your roster may consist of any number of quarterbacks, running backs, receivers, kickers, or NFL teams. It is your responsibility to maintain your roster at all times. If a team goes over the 16 spots (by free agent pickup or trade) the transaction or transactions will not be processed for that week. Teams in the Erie Leagues keep their entire ENTIRE roster from season to season. New players are added during the off-season drafting periods, and your team will need to drop a player (if at 16 players on roster) if you're acquiring one.

3. The act of "throwing games" (losing on purpose by turning in a lineup filled of players that normally would not play) is not tolerated in the Great Lakes Fantasy Football Leagues. We will revert your starting lineup back to a typical lineup for games when it is discovered in advance that you are attempting to intentionally lose a game. Further action will then be taken, which in the past has been immediate and permanent removal from the league.

4. Each season, divisions will be realigned based on performance from the previous season. The Black Division will feature all three 4th place finishers, as well as the 3rd place finisher with the fewest points scored. The Blue Division will feature the two other 3rd place finishers, as well as the two 2nd place finishers with the fewest points scored. The White Division will feature the three 1st place finishers and the other 2nd place finisher.


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